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Streets of Rage 2 and working.

Work for a company because you want to, not because you need to. It's 2018, opportunity is in every aspect of our life. It's literally everywhere and you'd have to be blind not to see how many start ups and big firms need gaps filled. Not to mention the rife amount of space there is for new businesses to emerge and generate income quickly. I'm not really anyone in the grand scheme of things, but I sit and observe a lot of the time. Both my immediate surroundings and the bigger picture, often asking questions others may think are irrelevant. But those questions help me paint pictures in my mind of how things are. Take a look at one of the Sega's ultimate games on the Mega Drive. Streets of Rage 2 (release in 1992) These people worked late into the night, not because they had to, because what they had was solid gold, they knew it, they had fun with it and their bosses worked hard to make sure they had the space needed to shine. A small, agile
2017, you were good to me. Achieved living independence in a lush flat in Brighton. Deffo proud of this place even if it's a tad costly. Offset the costly flat with the new job from 2016 and managed to get a promotion to a leadership based role. (tho I'll be rescinded from that responsibility fairly soon) Got CFB: Core Staff for the year meaning I worked all CFB Grand Prix's in Europe, landed a good enough impression in Birmingham to be trusted into the 'Spec Ops' role for Lyon, a role which holds a lot of responsibility and is critical in ensuring a Magic Grand Prix runs smoothly for all involved. I had positive feedback on my work in Lyon and some areas to develop too (the best kind of feedback!) I'm already back in the role in January in London and want to visit USA and do a Grand Prix out there too. I managed to reach day 2 of 2 Grand Prix's (Barcelona & Liverpool) out of the 4 GP's I played in. The downs

State of Judging - Burnt, OUT!

I should take a moment to make apologies to some people. I've been pretty weird at the moment. Honestly I'm not doing to well mentally right now. I'm angry, disappointed and have rage with regards Magic these days. This is down to a few things where mostly I don't feel it's my fault actually but have places blame on myself for over a year now. Judging wise I'm struggling massively, hugely, insanely and being the extroverted tit that I am I find it harder to tell something properly than try and clear my thoughts thought something like Facebook. I've had my own confidence shaken up by review, by feedback and by actions, confidence in the fact I'm not able to be who I want to be (who I used to be) as a judge. When things are running well, when heroes are around me to pick up me and collaborate with me I am proud of being a judge, proud of what I can contribute. My european friends in Judging and a good deal of UKISA judges are absolutely incredible as

The Sunset of Aether Reborn Standard.

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Flying Boats and Metal Cats! - A lookback on Aether Revolt.  The months just fly by and we've come to the end of a format, with Amonkhet around the corner it's time to wrap up another season of Standard, this time I'll be looking back at what this meant for competitive play and how as a global community we either solved the format way too early or were just incredibly lazy at innovation. (Hey Chapin , you still there buddy?) So what were the top 5 cards of the set and what happened? Top 5 Cards in Aether Revolt Standard.   1st - Gideon, Ally of Zendikar. Gideon remains the most powerful card in Standard, winning games sometimes by himself in a field of no real instant speed answers (because who's playing To The Slaughter anyway?) Gideon features in the Mardu Vehicles/Ballista deck which has been tearing up tournaments since the onset of this Standard. Are you sick of Gideon yet? (That's probably because you don't have a playset or him or aren't

My Top 10 Standard Periods.

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So it's 04:36am and I'm trawling through the internet listening to the madness of Mark Shreeve  I thought it would be cool to outline my favourite Standard formats to date. We've all seen the "name your fav 5 bands" etc posts all over Facebook and the likes. Well here's something for Magic!  I'll explain what the deal was back then, why they made the list and what made them tick.  My Top 10 Standard Formats. 10)  Kamigawa & Ravnica: City of Guilds (2006)          This was the period where we have Urza Tron in standard but it wasn't really everywhere, netdecking still wasn't a full concept (although many were flocking to the Dojo) and we got our first proper 'dual lands' again. My deck of choice was Honden control, using Razia's Purification as a Wrath of God/Armageddon style effect. Pro players were on decks like Zoo (Craig Jones's 2nd place Pro-Tour Finisher with Lightning Helix off the top after a very b